Gambit is a workspace for product discovery. Solo operators and small teams capture what they heard, then decide which problems deserve work before anyone writes a solution.
Issue trackers keep tasks. Gambit keeps the evidence and the decisions.
Gambit is made by Bryan King. He's a design engineer with strong opinions about SDLC. You can follow him on X (@bryan_king) or read his blog, amoebaunlimited.com.
Contact bryan@gambit.land.